The Essential Correction
1997 Is the Beginning of Culdcept—Not of Arita's Work
Arita loved the original 1997 Sega Saturn game, but his own account places the beginning of his professional involvement in 2006, during development of Culdcept Saga for Xbox 360.
What followed was exceptional: approximately one hundred card illustrations created across a decade. Seventy-five were later selected for a self-produced artbook with individual commentary.
Artist's Own Statement
“I had been working on this series since 2006 when they started developing Culdcept Saga for Xbox 360.”




